| 将 main/iw_11.iwd 的档案用winrar 敞开, 也许见到各式兵器的凿凿数据 (游戏内的数据假的) Here are some numbers straight out of main/iw_11.iwd 每把兵器瞄准的时刻会变得无穷准, 枪附带的准星极点便是枪弹的着点 Every weapon (sans shotguns) has perfect 0 spread when sighted. Tip of the sight is where the bullet will go. 突击步枪 - 全盘射程皆有 1500-2000. 当加上灭声器的时刻, 射程缩短至750-1500 当间隔胜过1500 时刻, (枪弹)攻打力会跌至第二个数字并继续飞行 ASSAULT - All have a range of 1500-2000. When silenced, the range becomes 750-1500. After 1500 range, damage gradually drops to the second number and continues on after 2000 at that lower value. (DMG = 攻打力; ROF = 射速) M16 DMG: 40 - 30 | ROF: .065 (925~ rounds per minute) AK47 DMG: 40 - 30 | ROF: .085 (700 rounds per minute) The AK47 is the only weapon that has a damage decrease when silenced (40-20). M4A1 DMG: 30 - 20 | ROF: .07 (850~ rounds per minute) G3 DMG: 40 - 30 | ROF: .05 (RPM irrelevant) / Semi G36c DMG: 30 - 20 | ROF: .08 (750 rounds per minute) M14 DMG: 50 - 40 | ROF: .05 (RPM irrelevant) / Semi MP44 DMG: 40 - 30 | ROF: .1 (600 rounds per minute) (转载请注明出处:http://www.i-sweet.net/bisaidatingxiazai/20100105/62.html) |